
Another Screenshot
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randi
- Site Admin
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- Joined: Wed Jul 09, 2003 10:30 pm
Another Screenshot
That last screenshot was getting old, so here's another one:


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Risen
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Sticky
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- Location: Denver, CO How do they get teflon to stick to the pan?
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wildweasel
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Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
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- Location: Germany
wildweasel wrote:Whoaa...when I first encountered that message, I thought I screwed up and decided reload my game.
You did! Although there is a way to 'fix' your mistake you are *not* supposed to destroy that thing! Around the corner there is a room with another broken power coupling - without any need to fight those Acolytes that teleport in!
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Xaser
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Graf Zahl
- Lead GZDoom+Raze Developer

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Csonicgo
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Lexus Alyus
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skadoomer
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Sticky
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- Location: Denver, CO How do they get teflon to stick to the pan?
Well, like has been discussed before, there will surely be a few things that won't work (correctly) in .64; therefore, there will probably be at least a .65, and probably all the way up to .68 before we have a "final release"--if anyone is even waiting for a 'final release' anymore. I think the only real benefit of a "non-beta" version would be the network play. ST, ZD, and maybe even CS would likely update, if there were a new "standard" version to upgrade to. That could be nice for those who play online.
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alien3456
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Nanami
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I'm not sure I'd count on full Strife support just yet. Maybe quite a bit, but unless Randy's very very very busy, I wouldn't expect Strife to be fully playable in 64.skadoomer wrote:I'll say, full strife support, decorate goodies, and um skyboxes? So... is this all in the name of .64 or do we finaly make the jump to version 2.1?Sticky wrote:This is gonna be great.
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Graf Zahl
- Lead GZDoom+Raze Developer

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