Here's a few mods that I've made.
Sig-Cow:
Heavy Machine Gun:
Wolf MP-40(SSNazis drop this weapon):
NOTE: The Sig-Cow and the Wolf MP-40 are semi-auto so you can't hold the fire button.
Credits:
Sprites: ID
Sprite Edits: Me
Sounds: Unknown
Mods from SladeEXE
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Mods from SladeEXE
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Last edited by SladeEXE on Tue Jan 04, 2011 6:22 pm, edited 1 time in total.
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Re: Mods from SladeEXE
New mods on first post.
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Re: Mods from SladeEXE
I like these. Simple but effective. I especially dig those HMG sprites. I always thought the original Alpha 0.5 MG seemed a bit "thick," but this one's the perfect size.
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Re: Mods from SladeEXE
Great Weapons, I'd love to See Some More.
Is the SigCows Sound The FG42 From Return To Castle Wolfenstien?
Is the SigCows Sound The FG42 From Return To Castle Wolfenstien?
Spoiler:
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Re: Mods from SladeEXE
last time i checked MP40s were fully automatic
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Re: Mods from SladeEXE
They can be, but a part of their utility was the ability to fire a single shot if desired.jaegerman45 wrote:last time i checked MP40s were fully automatic
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Re: Mods from SladeEXE
These are pretty neat. 
My only issue is that every time the MP40 fires the gun "recoils" a bit and raises the screen. Now I'm not using mouse aim and playing it like how is was originally, so this tends to be a bit annoying.

My only issue is that every time the MP40 fires the gun "recoils" a bit and raises the screen. Now I'm not using mouse aim and playing it like how is was originally, so this tends to be a bit annoying.
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Re: Mods from SladeEXE
Not bad. I'm not a big fan of the MP40 or the SigCow Rifle, but I did like the heavy machinegun. That was fun to use.