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SetPlayerOrientation

Posted: Mon Apr 05, 2010 4:10 pm
by metroid014
I doubt this will be made but would it be possible to make an ACS command that would set the players view orientation to a predetermined angle, however not so it just makes you face one direction. So it makes you face that direction and straight forward. Like if I do [wiki]Teleport_NoFog[/wiki](tid,1,tag) it will set the orientation to the direction, however if I am looking straight down I will still be looking straight down when I teleport. So the point of this suggestion is to suggest a command that sets your view angle and keeps it looking straight forward.

Id imagine it to be like this:
SetPlayerOrientation(angle,straightforward)
Angle: Angle you want to set
Straightforward: 1 makes you face straight forward, 0 preserves the up and down angle.

Re: SetPlayerOrientation

Posted: Mon Apr 05, 2010 5:52 pm
by Zippy
You can just use [wiki]SetActorAngle[/wiki] and [wiki]SetActorPitch[/wiki], unless I'm missing something...?

Re: SetPlayerOrientation

Posted: Mon Apr 05, 2010 10:57 pm
by metroid014
Im dumb... Sorry for the waste of a topic :(.