[Not a bug] "give" command bug in 47.

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FA

"give" command bug in 47.

Post by FA »

In beta 47, there seems to be a problem with parsing arguments to "give", because I can't give any multi-word items.

E.g.:

Code: Select all

]give computer map
Unknown item "computer"
(It only seems to read the first word and ignore the rest.)

Similarly, "'computer map'" or "computermap" or "cmap" or other like variations don't work either. I tried these in the hope that perhaps the item names had changed since 1.22 to remove spaces and simplify parsing code.

Might want to check any other commands that might take a multi-word argument as a single argument, although I don't know of any such commands.
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Sphagne
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Post by Sphagne »

ALl the items are in the ComputerMap format and case sensitive.
FA

Thanks

Post by FA »

Hmm, I didn't think to try camel-hump format. Figures I would try practically every variation, except this one.

Is this documented anywhere? If not, it really should be, since it's different from 1.22, which is the last bit of documentation on zdoom I could find anywhere.
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Kappes Buur
 
 
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Post by Kappes Buur »

Ever since version 1.22, documentation of new items has been extremely sporadic.
On the old phorums one could do a search for some items, but alas no more.

Your best bet is to scour the various diff files in /lars .
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Hirogen2
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Post by Hirogen2 »

I found this in d_dehacked.cpp, might you try these:
BTW they are case-insensitive. "give supershotgun" works for me(tm).
ATM!(TM)
{ "AMMO", "ClipBox" },
{ "ARM1", "GreenArmor" },
{ "ARM2", "BlueArmor" },
{ "BFUG", "BFG9000" },
{ "BKEY", "BlueCard" },
{ "BON1", "HealthBonus" },
{ "BON2", "ArmorBonus" },
{ "BPAK", "Backpack" },
{ "BROK", "RocketBox" },
{ "BSKU", "BlueSkull" },
{ "CELL", "Cell" },
{ "CELP", "CellPack" },
{ "CLIP", "Clip" },
{ "CSAW", "Chainsaw" },
{ "LAUN", "RocketLauncher" },
{ "MEDI", "Medikit" },
{ "MEGA", "Megasphere" },
{ "MGUN", "Chaingun" },
{ "PINS", "BlurSphere" },
{ "PINV", "InvulnerabilitySphere" },
{ "PLAS", "PlasmaRifle" },
{ "PMAP", "Allmap" },
{ "PSTR", "Berserk" },
{ "PVIS", "Infrared" },
{ "RKEY", "RedCard" },
{ "ROCK", "RocketAmmo" },
{ "RSKU", "RedSkull" },
{ "SBOX", "ShellBox" },
{ "SGN2", "SuperShotgun" },
{ "SHEL", "Shell" },
{ "SHOT", "Shotgun" },
{ "SOUL", "Soulsphere" },
{ "STIM", "Stimpack" },
{ "SUIT", "RadSuit" },
{ "YKEY", "YellowCard" },
{ "YSKU", "YellowSkull" }
Cyb
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Post by Cyb »

actor names aren't case sens in the console (they are in scripts however) and all of them are one word. type "logfile inventory.txt" and then "dumpclasses inventory" in console and a list of all giveable items will be dumped into inventory.txt in the same dir as the zdoom exe
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HotWax
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Re: "give" command bug in 47.

Post by HotWax »

FA wrote:...I can't ... multi-word items.

...

(It only seems to read the first word and ignore the rest.)

..."'computer map'"...
Oh, the irony.

To pass multiple words as a single argument, surround the entire thing in quotation marks... exactly like you just did.

>give "computer map"

Full documentation on all commands can be had by downloading the SOURCE archive and looking at the included console.html file.
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randi
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Post by randi »

The names of the things accepted by the give command were changed in 1.23 so that they would be consistant everywhere.
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Hirogen2
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Post by Hirogen2 »

So well, what's the give for the automap? Give automap and give computermap do not work for me. Neither in Heretic and Hexen. (There, "mapscroll" also doesnot work).
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Graf Zahl
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Post by Graf Zahl »

Hirogen2 wrote:So well, what's the give for the automap? Give automap and give computermap do not work for me. Neither in Heretic and Hexen. (There, "mapscroll" also doesnot work).
There is no computermap or mapscroll object. The names are:

Doom: "Allmap"
Heretic: "SuperMap"

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