USB drive keycard replacements

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

USB drive keycard replacements

Post by TheDarkArchon »

I got sick of the floppy disk keycard replacements, as last seen in Xim's Duke-inspired mod, so I decided to update them for the 21st centuary.

http://files.drdteam.org/index.php/file ... e-keys.zip
User avatar
Tormentor667
Posts: 13471
Joined: Wed Jul 16, 2003 3:52 am

Re: USB drive keycard replacements

Post by Tormentor667 »

Upgrade? Isn't "upgrading from keycards to floppydisks to usb sticks for the 21st century" a downgrade after all? ;) Nevermind, looking very cool :)
Gez
 
 
Posts: 17751
Joined: Fri Jul 06, 2007 3:22 pm

Re: USB drive keycard replacements

Post by Gez »

In Doom's native item resolution, a modern USB stick should be less than a pixel.
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Re: USB drive keycard replacements

Post by TheDarkArchon »

Gez wrote:In Doom's native item resolution, a modern USB stick should be less than a pixel.
Haven't you heard of suspension of disbelief?
User avatar
Tormentor667
Posts: 13471
Joined: Wed Jul 16, 2003 3:52 am

Re: USB drive keycard replacements

Post by Tormentor667 »

Gez wrote:In Doom's native item resolution, a modern USB stick should be less than a pixel.
The BFG fits in a invisible pocket!
User avatar
wildweasel
Moderator Team Lead
Posts: 21614
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed

Re: USB drive keycard replacements

Post by wildweasel »

Gez wrote:In Doom's native item resolution, a modern USB stick should be less than a pixel.
And a floppy disk shouldn't be any larger than the Doomguy's foot, i.e. 5x5 pixels. Doom already sets the precedent for ridiculous item sizes (a pistol clip as large as the Doomguy's head?) so I have no idea why it's being brought up now.

These are nice keydrives, and I may consider using them. (Or else I'll go a step further and make them CompactFlash microdrives.)
User avatar
Zhs2
Posts: 1248
Joined: Fri Nov 07, 2008 3:29 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Maryland, USA, but probably also in someone's mod somewhere

Re: USB drive keycard replacements

Post by Zhs2 »

Can we talk SDCards?

These are actually pretty neat, if not ridiculously huge-like for Doom. Then again, TEXTURES is a good friend... =P
User avatar
Remmirath
Posts: 2561
Joined: Sun Dec 23, 2007 3:53 am
Graphics Processor: nVidia with Vulkan support
Location: My house

Re: USB drive keycard replacements

Post by Remmirath »

That's a nifty idea.

Next time, we're going to make Blue-Ray disks. :P
User avatar
JoeyTD
Posts: 851
Joined: Mon Apr 06, 2009 1:02 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Map 33

Re: USB drive keycard replacements

Post by JoeyTD »

Did someone say bule-ray
You do not have the required permissions to view the files attached to this post.

Return to “Resources”