Is it possible? OR am I just failing? I've looked around and I haven't seen anything that works because I've tried some of them ... most of the script 'types' seem to limit my capabilities to constant checking of variables. I was hoping there was a way that when the player stopped moving they would become invisible and when they started to move (aka speed above 0) their alpha would increase to about 0.5. I've tried a few methods and they haven't really worked

. So, I'm asking if it's possible and is there any way I can do it? I'm not using any other libraries than the normal libraries.
If there IS anyway to do it without ACS that'd be nice but I really doubt it, doesn't matter though - I can do some ACS if I need to
EDIT: Already got this working, I doubt really anyone needs this but if anyone does this script is right on this page.