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Hello guys, and please, correct me when i'm murdering english !
I'm gonna post some sprites here but first, i have a request (what a bad beginning...). I'm currently working on a Cyberdemon replacement using Cycloïd as a base, but I just realized that I miss some walking frames -_-. Can someone be a good guy and upload at least the walking frames for me ? I really don't want to search across the whole Internet to find them (these ?).
I (took ?) it at PanelMonkey, and I'm still searching three walking frames in their file ><. That's buggin' me, I don't wanna work on something i'm couldn't finish.
Whoa a rescaled sprite that isn't just made bigger and raped with the blur tool?
I'm impressed! Great job so far, I love the detail on the face and hands!
Yeah, it's nice to see an actual rescale than that an "lol I can yooz photoshop" style rescale which is automatically done in GZDoom anyways.
But yeah, that's a pretty cool looking recolour, maybe it could replace the not-even-recoloured Source Guardian. No offence to whoever made the monster (I do like it's behaviour) but at least a recolour would have been nice for sprite.
I could ask someone to make DECORATE for it, but I'll probably never get the patience to make a complete mod. If someone really need them, I'll try to make the missing firing frames.
Last edited by Clebardman on Sat Jun 13, 2009 7:44 am, edited 1 time in total.
Xim wrote:But yeah, that's a pretty cool looking recolour, maybe it could replace the not-even-recoloured Source Guardian. No offence to whoever made the monster (I do like it's behaviour) but at least a recolour would have been nice for sprite.
Torm is actually the one who made it. It was featured in the final battle of UTNT.
Clebardman wrote:I could ask someone to make DECORATE for it, but I'll probably never get the patience to make a complete mod. If someone really need them, I'll try to make the missing firing frames.
I'd make a project just to see those sprites finished, cause they kick so much ass
Last edited by theDooMguy47 on Sat Jun 13, 2009 8:33 am, edited 1 time in total.