[Fixed] Strife weapon's inventory names don't match

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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Strife weapon's inventory names don't match

Post by Graf Zahl »

To my surprise I found that the names for Strife's weapons in the Inventory functions don't match their actors' names at all.

Each line: Actor name <-> Inventory name
PunchDagger <-> Dagger
StrifeCrossbow <-> ElectricCrossbow
StrifeCrossbow2 <-> PoisonCrossbow
Mauler <-> MaulerScatter
Mauler2 <-> MaulerTorpedo
StrifeGrenadeLauncher <-> HEGrenadeLauncher
StrifeGrenadeLauncher2 <-> PhGrenadeLauncher

I think this should be fixed, at least to avoid total confusion among mappers. GiveInventory doesn't even use this list so you'd have to deal with to lists of names each time.
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Cutmanmike
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Post by Cutmanmike »

I sort of agree but shouldn't this be in strife bugs?
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Graf Zahl
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Lead GZDoom+Raze Developer
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Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

Sorry, I apparently didn't think. But since this is most likely as important for future Doom mods (Strife's weapons are a great addition) I think it is a little more urgent than your 'normal' Strife bugs. Nobody wants WADs out there which stop working a few betas later.
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randi
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Post by randi »

Fixed.

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