[Not a bug] Weird bug
Moderator: GZDoom Developers
Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
-
- Posts: 59
- Joined: Sat Dec 20, 2003 3:18 pm
- Location: Estonia
Weird bug
Use IDCLIP to go into that high water area in the start, the result is VERY impressive. I have never seen anything like this, and the effect is very cool. Take a look!
You do not have the required permissions to view the files attached to this post.
-
- Lead GZDoom+Raze Developer
- Posts: 49219
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
-
-
- Posts: 26912
- Joined: Tue Jul 15, 2003 4:58 pm
- Location: Scotland
I haven't quite worked out how or why this happens, but this effect has been around for ages. It was even in BOOM before Zdoom. I think it might be something like if you set the underwater view to have the same flat on the ceiling and the floor, you get an infinite horizon sort of effect under the water. Maybe there is more to it than that, but I don't think it is a bug, and I have certainly played maps that intentionally show the effect.
-
- Posts: 791
- Joined: Thu Jul 24, 2003 7:47 am
- Location: IN A GODDAMN BOX[In Erie.]
-
- Posts: 11350
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
-
- Posts: 592
- Joined: Wed Jul 16, 2003 5:26 am
-
- Posts: 4019
- Joined: Fri Aug 15, 2003 8:15 pm
- Location: ferret ~/C/ZDL $
-
- Posts: 1041
- Joined: Sun Nov 02, 2003 11:24 am
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
-
- Site Admin
- Posts: 7749
- Joined: Wed Jul 09, 2003 10:30 pm