[Duplicate] hud_scale 1/heretic problem

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
User avatar
SargeBaldy
Posts: 366
Joined: Tue Jul 15, 2003 3:49 pm
Location: Oregon

hud_scale 1/heretic problem

Post by SargeBaldy »

http://oregonstate.edu/~lloydo/bad.png

That's some pretty ugly overlap. How about moving the keys into the top right they are in Doom mode?
User avatar
Bio Hazard
Posts: 4019
Joined: Fri Aug 15, 2003 8:15 pm
Location: ferret ~/C/ZDL $

Post by Bio Hazard »

*WHOOP WHOOP anal alert!*

just dont pick up armor then
User avatar
randi
Site Admin
Posts: 7749
Joined: Wed Jul 09, 2003 10:30 pm

Post by randi »

See http://forum.zdoom.org/viewtopic.php?t=1521
Bio Hazard wrote:*WHOOP WHOOP anal alert!*
That's not necessary.
User avatar
Bio Hazard
Posts: 4019
Joined: Fri Aug 15, 2003 8:15 pm
Location: ferret ~/C/ZDL $

Post by Bio Hazard »

randy wrote:That's not necessary.
ive just always wanted to do that :)

(forgot the smiley again)

Return to “Closed Bugs [GZDoom]”