I found this while testing my map I have been making. I had a save I made long ago on the map before I had scripts in it.
Later, after adding some scripts, I accidently tried to load the map. It went back to the main menu. Upon starting a new game I still had all the weapons and ammo I had before I had loaded the map.
Point form:
-map saved as earlier version without scripts.
-After scripts were implemented, older version's save game was loaded (the .wad file's name stayed the same)
-Load failed and went back to main menu. Last message in console is 'Level was saved with a different number of ACS modules.'
-Starting new game still had player data still intact (health, weapons, armour, keys.)
Something that would have a rare chance of happening, but it still can occur. I don't know much about coding, but I imagine this would be very easy to fix. Just have those variables cleared when that error occurs, or prevent it from going back to the menu.
[Fixed] Loading + starting new game bug
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