[Won't fix] thing_projectile with T_ROCKET -> misplaced part

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cccp_leha
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thing_projectile with T_ROCKET -> misplaced particles

Post by cccp_leha »

Sorry for the wierd title, but the shot should explain better. I called thing_spawn(2, T_ROCKET, 128, 3);

Image
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Post by Graf Zahl »

Don't expect a missile to work correctly if it doesn't move.
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Hirogen2
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Post by Hirogen2 »

Yet, if a missile stands still, particles are stlll generated -- at its tail. You can find out by shooting a rocket and then enabling Freeze mode.
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randi
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Post by randi »

The location of the trail is determined by which direction it is moving, not which direction it is facing. Not worth changing, IMO.
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cccp_leha
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Post by cccp_leha »

OK, you may proceed then. :)

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