Update on Last Marine project

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
Melvinflynt
Posts: 184
Joined: Wed Aug 29, 2007 4:47 pm
Location: Texas

Update on Last Marine project

Post by Melvinflynt »

I thought it'd be cool to bring in the trite from doom and redraw it a bit. It's still in the works but I was dying to see it in action a little.

http://www.youtube.com/watch?v=LVAG53RD-pc

Thinking I need to give em more HP and make the gib splat more random noise. The death splatter animation is kind of hard to see or its too fast..i think i need to make it brighter and slow it down a bit. Gimmie ur thoughts. Oh yeah I do have the other angles of the trite, i'm just too lazy to do the finishing touches on it tonite. Maybe tomrrow.
User avatar
Snarboo
Posts: 2599
Joined: Tue Nov 29, 2005 4:37 am

Post by Snarboo »

I love how those trites gib. Very satisfying. :) The "mummy" imp statues look nifty with their crossed arms, too.

Any plans for new weapons to go along with the monsters?
User avatar
Melvinflynt
Posts: 184
Joined: Wed Aug 29, 2007 4:47 pm
Location: Texas

Post by Melvinflynt »

Possibly new weapons. It's been floating around in my mind. If I do it'll be like one or two weapons. Yeah those statues do look cool, I need to adjust the other angles a lil bit. Alot of redrawing had to be done for that. I actually forgot to take those guys out of the map cuz I was just testing em out but I plan to have them in rows and randomly come alive in some rooms. The exploding imp is not really meant to be a moving barrel to kill enemies around them but to be in congested areas to prevent you from easily escaping their exploding death.
User avatar
Unknown_Assassin
Posts: 2468
Joined: Wed Apr 12, 2006 5:17 pm
Location: Where dead carcasses lie

Post by Unknown_Assassin »

I like the mummy-like imp sprites. :D

Return to “Abandoned/Dead Projects”