Page 1 of 1
Enhanced Plasma Projectiles
Posted: Fri Aug 17, 2007 9:41 am
by KeksDose
Well, I thought the plasma projectiles seemed quite boring without spark effects P: I was just messing with a new particle effect technique (mostly learned from Solar's stuff P: ), which works out satisfying.
Included are green and blue spark spawner (up, down, forward) and some stupidly drawn flares
Also, if you like using these two spawners: Go on, use them how you like, just credit me
Oh, and GZDoom is 100% recommended
[EDIT]
Scroll down

Posted: Fri Aug 17, 2007 11:14 am
by Tormentor667
Reminds me qa lot of the ones from UTNT you filthy thief

Hehe, just kidding, it looks cool and beautiful but the colors do not match perfectly. The sparks seem to be more cyan, not like the originqal blue from the plasma gun itself.
Posted: Fri Aug 17, 2007 11:19 am
by KeksDose
There we go again...

Colors are my weak point while making effects

Oh, and they're quite different from the UTNT ones: The sparks are about half as large and they go into a specific direction, not down P:
Posted: Fri Aug 17, 2007 3:14 pm
by Enjay
Nice, although I agree with Torm about the cyan colour.
Also, I suggest giving the sparks the +dontsplash flag as they kick up a helluva lot of water if you fire them over a pool with a splash wad loaded.
[edit]Heh, and they shouldn't be able to teleport either.[/edit]
Posted: Sat Aug 18, 2007 5:29 am
by KeksDose
You must had a giant load of fun while making these little sparks teleport to somewhere else
OK, another version

Colors should be fixed now. And I added a new yellow spark actor for the "Arachnotron Plasma Shot". Also, the sparks have the inability to teleport \ splash P:
Posted: Sat Aug 18, 2007 6:46 am
by doom2day
Welcome to the party KeksDose!
Good job there!
Posted: Sat Aug 18, 2007 7:10 am
by Risen
Looks great! But still not perfect; all projectiles have lost their decals. Also, the BFG's sparks seem pretty weak. I'd expect something much more spectacular there. (bigger sparks and more momentum at the very least)
Posted: Sat Aug 18, 2007 8:34 am
by Xaeverion
The arachnotron plasma doesn't have a new cool death state, although I'm not complaining.
Posted: Sun Aug 19, 2007 10:41 am
by KeksDose
OK, bit newer P::
Made the sparks a bit bigger.
Sped up the sparks a bit, looks a bit better.
The projectiles have their decals again.
[EDIT]
Skulltag \ ZDoom friendly version (1. 9. 2007)