This is more of a technicality than a bug, but...
In ZDoom, you don't have to use teleport landing as a teleport landing... You can tag a map spot, or whatever. Also, when you make things hate something, it can be anything... maybe a particle fountain if you feel like.
I was wondering how come Thing_SetGoal only works if you tell it to follow a patrol point. Shouldn't it try to follow ANYTHING with that tid? If it did, you could make monsters circle monuments... or follow other monsters... or even follow the player.
[Not a bug] Thing_SetGoal()
Moderator: GZDoom Developers
Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
-
- Posts: 1066
- Joined: Tue Jul 15, 2003 5:13 pm
- Location: That little island pritch created.
-
- Posts: 1066
- Joined: Tue Jul 15, 2003 5:13 pm
- Location: That little island pritch created.
-
- Posts: 50
- Joined: Thu Nov 13, 2003 6:00 pm
-
- Posts: 1816
- Joined: Wed Jul 16, 2003 7:21 am
- Location: NJ, USA
-
- Lead GZDoom+Raze Developer
- Posts: 49193
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
cccp_leha wrote:Ha, three words: "em bee ef".
Don't give Randy any ideas for more stuff he could add to ZDoom before the 'official' release.


-
- Site Admin
- Posts: 7749
- Joined: Wed Jul 09, 2003 10:30 pm
-
- Posts: 4019
- Joined: Fri Aug 15, 2003 8:15 pm
- Location: ferret ~/C/ZDL $