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A bug passed down by ancient gods
Posted: Sun Nov 30, 2003 9:19 am
by Cutmanmike
Sometimes, when items are close to a door, the door carries the item up, as if it were floating up. Then stays there. I can't seem to get this bug to work when I TRY but it seems to do it when least expecting it.
The only items i've seen it do this to are helmet and potion.
Posted: Sat Dec 06, 2003 7:54 am
by Xaser
Maybe it's related to
this thread.
Posted: Sat Dec 06, 2003 4:58 pm
by Cutmanmike
naww it's nothing like that... here's what happens. It has no dehacked properties

Posted: Fri Jan 30, 2004 5:48 am
by Graf Zahl
I've seen the same thing yesterday with a Cacodemon in Daedalus.
Posted: Fri Jan 30, 2004 3:48 pm
by Zell
gravity loves that helmet and that cacodemon, so it went easy on em.

Posted: Thu Aug 26, 2004 1:59 am
by Graf Zahl
I think this can be moved to 'Closed bugs' now because it's a duplicate of this:
http://forum.zdoom.org/viewtopic.php?t=1940
Posted: Thu Aug 26, 2004 9:38 pm
by cccp_leha
Totally offtopic, but where did Zell disappear to?
Posted: Thu Aug 26, 2004 9:40 pm
by GeeDougg
If he's like me then he's just having some issues or maybe he's going through an "inactivity phase" or maybe he's just doing other stuff that might be more important. Maybe school's started for him. THere could be a number of reasons. It would probably be one of those reasons for myself if I ever disappear.
Posted: Fri Aug 27, 2004 4:57 am
by Cutmanmike
Hey this topic is old, what gives?
Posted: Fri Aug 27, 2004 5:01 am
by Graf Zahl
Is it really necessary to do this discussion in an old and obsolete bug thread? Please continue this discussion in General where it belongs.
Again:
I think this can be moved to 'Closed bugs' now because it's a duplicate of this:
http://forum.zdoom.org/viewtopic.php?t=1940
Posted: Fri Aug 27, 2004 3:25 pm
by Cutmanmike
Whoops, when I looked at this it was at 6am