[Fixed] sv_fastweapons 2 + strife = bad
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sv_fastweapons 2 + strife = bad
sv_fastweapons 1 works fine but shooting with 2 freezes the program. I only tried with crossbow so it might be just that.
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Woolie Wool wrote:That's because it's probably a variable that can only be set to 0 or 1. 0 is off and 1 is on.
It's an integer. Just enter 'sv_fastweapons 2' and see the difference between 1. If it was a bool (meaning only 0 and 1) it would not be 0/1 but MORE like "False" and "True".Xaser wrote:Think before you leap... er post.
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A true/false variable is set to "true" or "false" in the configuration file, but you use 1 or 0 in the console.
For example, you would type "cl_run = true" in the config file to enable autorun, but in the console you type "cl_run 1".
Also, true/false is not a real Boolean operation. Boole actaully came up with the and/or/not operation.
For example, you would type "cl_run = true" in the config file to enable autorun, but in the console you type "cl_run 1".
Also, true/false is not a real Boolean operation. Boole actaully came up with the and/or/not operation.
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