My MAPINFO was, and probably still is, very incomplete. I copied and pasted the code directly from the wiki the day before yesterday since I do not know much about doing it myself from scratch.
I am very inexperienced with this.
Here is what I have. Again, it is mostly just a copy of the example in the wiki. My old version is commented out at the top.
Code: Select all
// DeiMWolf MAPINFO lump
//GameInfo
//{
// titlepage = "TITLEPIC"
// creditpage = "CREDIT"
// titlemusic = "WONDERIN"
// titletime = 5
// advisorytime = 0
// pagetime = 60
// infopage = "CREDIT", "CREDIT"
// skyflatname = "F_SKY1"
// defaultdropstyle = 1
// borderflat = "METAL"
// border = 4,0,"BRDR_TR","BRDR_T","BRDR_TL","BRDR_R","BRDR_L","BRDR_BR","BRDR_B","BRDR_BL"
// cursorpic = "cursor"
// DimColor = "00 00 00"
// intermissionmusic = "D_INTER"
// interpic = "WIMAP0"
// quitmessages = "For guns and glory, Press N.\nFor work and worry, press Y.","Doth thou wish to\nleave with such hasty\nabandon?","Chickening out ...\nalready?","You are at an intersection.\nA sign says, 'Press Y to quit.'\n>","Press N for more carnage.\nPress Y to be a weenie.","Press N to save the world.\nPress Y to abandon it in\nits hour of need.","Heroes, press N.\nWimps, press Y.","Press N if you are brave.\nPress Y to cower in shame.","So you think you can\nquit this easily, huh?","You are Boingo the Clown's\nsecret love child aren't you?","Visit doomlegends.com","Do you really want to quit?"
//}
gameinfo
{
titlepage = "TITLEPIC"
creditpage = "CREDIT"
TitleMusic = "WONDERIN"
cursorpic = "cursor"
titletime = 10
advisorytime = 0
pagetime = 60
chatsound = "misc/chat"
finalemusic = "$MUSIC_READ_M"
finaleflat = "WFLAT05"
finalepage = "CREDIT"
DrawReadThis = true
infopage = "HELP", "ABOUT1"
quitsound = "menu/quit2"
borderflat = "METAL"
border = 4,0,"BRDR_TR","BRDR_T","BRDR_TL","BRDR_R","BRDR_L","BRDR_BR","BRDR_B","BRDR_BL"
telefogheight = 0
defkickback = 100
skyflatname = "F_SKY1"
translator = "xlat/doom.txt"
// mapinfo = "mapinfo/doom2.txt"
defaultbloodcolor = "68 00 00"
defaultbloodparticlecolor = "ff 00 00"
backpacktype = "Backpack"
armoricons = "ARM1A0", 0.5, "ARM2A0"
statusbar = "sbarinfo/doom.txt"
intermissionmusic = "D_INTER"
intermissioncounter = true
weaponslot = 1, "Fist", "Chainsaw"
weaponslot = 2, "Pistol"
weaponslot = 3, "Shotgun", "SuperShotgun"
weaponslot = 4, "Chaingun"
weaponslot = 5, "RocketLauncher"
weaponslot = 6, "PlasmaRifle"
weaponslot = 7, "BFG9000"
DimColor = "00 00 00"
dimamount = 0.5
definventorymaxamount = 25
defaultrespawntime = 12
defaultdropstyle = 1
endoom = "ENDOOM"
pickupcolor = "d6 ba 45"
quitmessages = "For guns and glory, Press N.\nFor work and worry, press Y.","Doth thou wish to\nleave with such hasty\nabandon?","Chickening out ...\nalready?","You are at an intersection.\nA sign says, 'Press Y to quit.'\n>","Press N for more carnage.\nPress Y to be a weenie.","Press N to save the world.\nPress Y to abandon it in\nits hour of need.","Heroes, press N.\nWimps, press Y.","Press N if you are brave.\nPress Y to cower in shame.","So you think you can\nquit this easily, huh?","You are Boingo the Clown's\nsecret love child aren't you?","Visit doomlegends.com","Do you really want to quit?"
menufontcolor_title = "RED"
menufontcolor_label = "UNTRANSLATED"
menufontcolor_value = "GRAY"
menufontcolor_action = "GRAY"
menufontcolor_header = "GOLD"
menufontcolor_highlight = "YELLOW"
menufontcolor_selection = "BRICK"
menubackbutton = "M_BACK_D"
playerclasses = "DoomPlayer"
pausesign = "M_PAUSE"
gibfactor = 1
}
There is probably a ton of stuff that needs to be changed, and I am not familiar enough to do the job properly.
Regardless of whether or not this gets fixed, DeiMWolf will be uploaded for a release tomorrow. Anyone who wants to take a look through and get a laugh can do it then
