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GZ PT is a standalone non-profit GZDOOM based remake of Hideo Kojima's Playable Teaser. While not a 1:1 remake, every sequence has been recreated as close as possible to the original, with low res assets and textures in true retro fashion.
Will you manage to escape the haunted corridor?
This game is completely standalone, only GZDOOM is required to play!
Here's a full playthrough, don't watch it if you don't wanna spoil yourself!
HOW TO PLAY
Spoiler:
-GZPT is a completely standalone project and doesn't require any of the DOOM games to run-
*Download Gzdoom at https://zdoom.org/downloads
*Extract the Gzdoom files and GZPT.ipk3 in the same folder
*Click on Gzdoom.exe, select GZPT.ipk3 if prompted, and play!
*Configure keyboard and mouse, and other settings in the options menu!
To interact with things and solve puzzles, you use the "Use" and "Altfire" buttons. Always Run and Mouselook should be set to On as well.
FAQ
Spoiler:
Q: The mod doesn't start, I'm getting a "Script error, "GZPT.ipk3:cvarinfo.txt" line 1:
cvar 'cl_tvdistortion' already exists" error message!
A: You're loading GZPT twice! This can happen if you start the game from GZPT.ipk3 instead of Gzdoom.exe, just use the exe and it'll work!
Q:Can I play this with mods?
A:Only if they're made specifically for GZPT, anything else will cause error, conflicts and possibly crashes.
Q:In the original PT you had to use the microphone at some point, is it required here?
A:No, there's no way for me to control the microphone on Gzdoom, so it's changed to something else.
Q:Can I run this with the Software renderer? What about the Softpoly renderer?
A:You can only run this in OpenGL or Vulkan.
CREDITS
Spoiler:
GZ PT by Andrea Gori
Big Tree by Enjay
FOOTSTEPS code
The Zombie Killer
FLASHLIGHT
Flashlight system by dodopod
SHADERS
Vignette Shader by Tormentor667
Pixel Grain Shader by Nash
Motion Blur Shader by Pixel Eater
TV Distortion by Ethan Jennings
Playtesters
Prettyfist
Wartorn
Additional help
Gianni Matragrano
PT Emulation 1.3 by Artur Łączkowski was used as one of the points of reference for the
creation of this remake, many aspects of this remake wouldn't have been possible without trying the game in the first place
and that's all thanks to his efforts. I'd like to sincerely thank the author for his contribution to the PT and Silent Hill community.
Last edited by Batandy on Sun Nov 01, 2020 3:48 am, edited 2 times in total.