Player movement pauses and "lurches" forward, GZDoom 4.4.2
Posted: Sat Sep 19, 2020 6:43 am
This is so weird - installed 4.4.2 last night and played Project Brutality 2.03, and this happened. Something very weird going on that I thought must be in PB, but it happened this morning as well in vanilla DOOM II: in moving forward, it's like I'm held back, then jump forward over and over. In PB it actually caused a player "grunt" of effort sound every time. Can't think what setting might be the cause. Any help hugely appreciated.
EDIT: just happened in 4.4.1 as well. Please note this is NOT the entire screen freezing - just the player movement. If there are demons, flames etc they continue to move normally. Also happens when running.
EDIT: just happened in 4.4.1 as well. Please note this is NOT the entire screen freezing - just the player movement. If there are demons, flames etc they continue to move normally. Also happens when running.