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class MonterPlayer : PlayerPawn {
double MinSpeed = 8;
double MaxSpeed = 24;
double CurrentSpeed = 8;
//------------------------------------------------------------------------------
double AccelTime = 2.0;
double AccelRate;
//------------------------------------------------------------------------------
Default {
Speed 1;
Health 100;
Radius 16;
Height 56;
Mass 100;
PainChance 255;
Player.DisplayName "MonterPlayer";
Player.CrouchSprite "PLYC";
Player.ColorRange 144, 189;
Player.Colorset 0, "$TXT_COLOR_GREEN", 144, 191, 144;
Player.Colorset 1, "$TXT_COLOR_RED", 96, 143, 96;
Player.Colorset 2, "$TXT_COLOR_BLUE", 192, 239, 192;
}