Vertical Scrolling Sky?

Ask about ACS, DECORATE, ZScript, or any other scripting questions here!
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.

Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
Heisanevilgenius
Posts: 123
Joined: Wed Dec 15, 2021 8:38 pm
Graphics Processor: nVidia (Modern GZDoom)

Vertical Scrolling Sky?

Post by Heisanevilgenius »

Sorry if this is the wrong place. I couldn't figure out which is the most appropriate forum.

Anyway, I'm trying to figure out a way to vertically scroll a sky texture. Mapinfo only allows for horizontal scrolling. I see that you can define a vertical scrolling effect in the SKYDEFS lump in ID24, and that Zdoom has implemented some ID24 features but I'm having a hard time finding out if that specific feature has been implemented. Is it, and if not, is there another way to do it without setting up some kind of elaborate skybox?
User avatar
Joven0culto
Posts: 15
Joined: Thu Aug 22, 2024 4:08 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support

Re: Vertical Scrolling Sky?

Post by Joven0culto »

You can´t scroll sky texture verticaly but you can do it in a wall texture (linedef action 103) and with that in mind you can create a sector with the desired visuals for your skybox and use the Skybox Viewpoint actor on it.
Here you have an example of mine (it doesnt have vertical scrolling but ilustates how you can do a custom skybox whit this method):
https://bsky.app/profile/jovenoculto.bs ... 4ntro23k2m

Return to “Scripting”