So I have an SBARINFO hud that I did some edits too, & I found a set of custom sprites that extends the Doom marines health mugshots from 5 health frames to 10 health frames (here is the link to the custom sprites I am referring to: https://www.moddb.com/games/doom/addons ... age-levels)
I made a pk3 that makes the new custom mugshots work, but if I try to load both the custom mugshot pk3 & my custom hud wad, one cancelles out the other (If I have one load in front of the other wad/pk3, that one loads instead. Also I will include both the custom mugshots pk3 & my custom hud wad if anyone wants to see them.)
Now for the last few days I have been trying to figure out how I could possibly get both to work together, I have tried to find a way to port some of the custom mugshots.pk3 zscript lines, basically just translate the zscript lines to be readable in my custom huds SBARINFO file, but I have not been able to figure out to get it work. The first thing I noticed is that for editing the DrawMugshot value in the SBARINFO file, the highest it goes to is 9, but the custom mugshots I have go to ten, I am guessing this is why the original creator to the custom mugshots ended up using zscript, as I from what I have read, you are supposedly able to do a lot more advanced modding with zscript than you can do with SBARINFO & other things. After I learned about the 9 frame limit with SBARINFO, I tried to look up if there was a way I could somehow translate my hud mod to zscript so I could get it to work with the custom mugshot pk3 that I did get working, but as far as I can tell, there is no easy way to translate something like a custom hud SBARINFO file into something like a zscript file. It is very much different & I think it would take a long time to make something that basically emulates the custom hud I am using but in a zscript file, so I think that option is off the table.
I am kind of familiar with the DECORATE file format & have made a few personal modifications with it, so I looked up to see if I could possibly do edits to the mugshots coding in Decorate, & I did find one post on another website asking about if GZDoom could add the ability to add a decorate version of the setmugshotstate ACS function (I honestly have know idea what that means) but that was all I was able to find online about any info related to doing mugshot code editing via Decorate.
If there is anyone that has some good know how with zscript & SBARINFO, I would like to know what are my options from here now, in order to get both the custom mugshots to work along with my hud. any advice would be very appreciated.
Need help with SBARINFO custom hud & adding additional mugshot frames.
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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GuyWithA2005Computer
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- Joined: Tue Oct 28, 2025 5:03 pm
Need help with SBARINFO custom hud & adding additional mugshot frames.
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