I have a custom monster that works well with Doom but when used with Hexen and Strife the colors are way off. I want to make the character universally usable for all three. What should I do to achieve this? Or do I make different versions for each color palette? (One for Doom, one for Hexen, one for Strife.)
Currently the sprites are in Doom palette lmp format but I do have PNG versions of the originals sprites.
HEXEN STRIFE COLOR PALETTE COMPATIBILITY [RESOLVED]
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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Psychojack88
- Posts: 54
- Joined: Sat May 07, 2022 10:12 pm
- Graphics Processor: nVidia (Modern GZDoom)
HEXEN STRIFE COLOR PALETTE COMPATIBILITY [RESOLVED]
Last edited by Psychojack88 on Fri Oct 24, 2025 11:07 am, edited 2 times in total.
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Enjay
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Re: HEXEN STRIFE COLOR PALETTE COMPATIBILITY
If you use PNGs as the sprites, they will be shown independently of the game palette.
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Psychojack88
- Posts: 54
- Joined: Sat May 07, 2022 10:12 pm
- Graphics Processor: nVidia (Modern GZDoom)
Re: HEXEN STRIFE COLOR PALETTE COMPATIBILITY
Thank you Enjay, I had completely forgotten about the palette differences between the games and wanted to avoid this for future custom monsters or assets. Really appreciate it!