Has anyone made or is willing to make a shader that darkens specific HUD elements, like helmet edges, dynamically based on the light level the player is currently in?
EDIT: Nevermind, I figured out a really easy way to do this without a shader
HUD darkening shader [SOLVED]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Brohnesorge
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