Line Portal Recursion
Moderator: GZDoom Developers
Line Portal Recursion
I have a map with two line portals connected opposite of each other. When I'm looking through them the frame rate drops. I was thinking that if I could make it so that there is only a recursion of the first opposite portal, the frame rate would be better. Is this even possible? I noticed that the 156 line special doesn't have a 5th parameter...
- phantombeta
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Re: Line Portal Recursion
Portal recursion level is already controllable by the user through the r_mirror_recursions CVar.
Re: Line Portal Recursion
It should be controllable by the mapper!
- SanyaWaffles
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Re: Line Portal Recursion
shouting and demanding things isn't going to solve your problem.
Re: Line Portal Recursion
Demanding? What is wrong with having a little gusto??
Re: Line Portal Recursion
Let's keep the discussion to the feature suggestion please.