currently I've been playing project brutality using Gzdoom but I'm getting frame drops on my new rig which seems like it should be impossible and I know that sounds snobby but here are my specs
windows 11
Processor AMD Ryzen 9 7950X3D 16-Core Processor 4.20 GHz
Installed RAM 128 GB (127 GB usable)
System type 64-bit operating system, x64-based processor
and an RTX 4090
so I'm honestly curious if its possible to stabilize the game for a consistent frame rate or if its just the programming that's involved with project brutality itself being kinda garbage, ragardless some help on figuring out how to get it to run more flawlessly would be appreciated.
Framedrops
Moderator: GZDoom Developers
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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Re: Framedrops
While I understand the appeal of Project Brutality, unfortunately, even a quantum supercomputer wouldn't significantly improve its performance. The only real solution for a smoother experience is to avoid running Project Brutality. GZDoom itself runs quite smoothly without it. That being said, if the mod provides an options menu you can try and tune down some of the effects there, but you're sacrificing visual fidelity (or "pizzaz") for performance, if it does provide it.
The mod developers push the GZDoom engine far beyond its intended limits, and when issues arise, they often shift responsibility onto the GZDoom developers. However, the core problem lies with the design of Project Brutality itself. It's incredibly difficult to run efficiently due to the way it spawns large textures with excessive transparency and wasted space, spawns thousands of actors per frame that need constant physics checks, and generally mismanages engine resources. These inefficiencies make it nearly impossible to achieve good performance, no matter the hardware.
The mod developers push the GZDoom engine far beyond its intended limits, and when issues arise, they often shift responsibility onto the GZDoom developers. However, the core problem lies with the design of Project Brutality itself. It's incredibly difficult to run efficiently due to the way it spawns large textures with excessive transparency and wasted space, spawns thousands of actors per frame that need constant physics checks, and generally mismanages engine resources. These inefficiencies make it nearly impossible to achieve good performance, no matter the hardware.
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Re: Framedrops
DukeChaddington wrote: ↑Wed Oct 02, 2024 10:07 am currently I've been playing project brutality using Gzdoom but I'm getting frame drops on my new rig which seems like it should be impossible and I know that sounds snobby but here are my specs
windows 11
Processor AMD Ryzen 9 7950X3D 16-Core Processor 4.20 GHz
Installed RAM 128 GB (127 GB usable)
System type 64-bit operating system, x64-based processor
and an RTX 4090
so I'm honestly curious if its possible to stabilize the game for a consistent frame rate or if its just the programming that's involved with project brutality itself being kinda garbage, ragardless some help on figuring out how to get it to run more flawlessly would be appreciated.
I think itd be best to know what version of PB youre running, theres been a lot of work on optimization recently, so if youre runnin an old version, or maybe even 2.03 or the old 2018 3.0 build, youre definitely bound to have performance problems.
regardless, there are 2 things mainly being worked on for performance (and partly hopefully MP), that being the gore still having a decent amount of older stuff, and bullet puffs being slightly less than ideal on guns that fire really fast.
second, what framerate are you getting usually? on my Ryzen 7 5800X and RTX 3080 build im able to get a really solid 120, it can definitely go higher but i think for some reason its capping there despite having maxfps set to 500, even at its lowest it doesnt drop below 90 ish tho. possibly somethin with the engine or a leftover cvar somewhere.
Either way, a rig that solid absolutely should not be having any issues at all, unless theres an issue with your parts or build quality, or, just maybe by some crazy chance, its the engine thats having issues of some kind?
anyways, do also keep in mind the picking favorites microsoft has done with win11, i doubt its causing that much of a problem or maybe you already updated to the build of win11 that has the thing turned on thats supposed to help with AMD CPUs, but i know that was a big problem when it came to Win11 performance wise. if youre able id definitely suggest dual booting Win10 temporarily and doing a performance test there, just to see if its Win11 causing issues.
the last thing to consider is any other mods you have loaded alongside PB. I know a lot of people tend to be running all these upscale packs for the weapon sprites, or HD textures, or hell some even use the high quality resize mode to absurd extent, of course that looking shit or not is entirely subjective, but other stuff being loaded definitely does have a huge affect on performance