How can you use $pitchset with $playersound in SNDINFO? That is to say, assign a sound lump to a specific player class, but with a pitch shift applied.
I also tried using $playeralias instead and changing the pitch of the aliased sound, but the sound plays at normal pitch anyways.
How to combine $playersound with $pitchset?
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Rip and Tear
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How to combine $playersound with $pitchset?
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