i will edit the sprite offsets to, say, (27, 53), and as long as i have the .pk3 open, i can come back to the sprite file and it says that the sprite is still (27, 53). but functionally, this is not the case, as the sprite stays as (0, 0). I will load into the game, and the sprite does not show up, and if i exit the .pk3 and open it back up again in SLADE, the offsets go back to (0, 0).
I have tried everything, from converting to doom gfx then resetting and editing then resetting again, to renaming them, anything i can think of, but it will just not change.



