Weird UDB(?) Problem with corrupted visuals
Posted: Sat May 25, 2024 12:51 pm
Hey guys, I am not sure where to ask this as I think this is something to do with Ultimate Doom Builder and it's very bizarre and has me completely stumped.
I have not used UDB in years and just started mapping again a couple of days ago. UDB is up to date using the built in updater and I just updated GZDoom to 4.12.1 (but this problem happened in the older 4.0ish version I was using as well).
Basically, I will perform some random action like putting in a Torch object, or align a floor texture, and when I load the map into GZDoom, all the walls and floors look messed up: It seems like collisions are fine, I can still walk around and the level geometry doesn't seem affected, just the visuals.
Now I quit GZDoom, go back to UDB and press Ctrl+Z to undo. Then immediately after, i press Ctrl+Y to redo everything. When I check in GZDoom, suddenly everything is OK again: What? I feel like I'm being gaslighted here... I can't seem to find any mention about this happening, so I'm seriously confused...
When I used UDB several years ago (like, back in 2021), I never used to have this problem, so it's obviously something that has happened in some update since then.
Edit: I've realized it actually doesn't matter what, all I need to do is Undo ONCE and then Redo and re-run the map and it gets fixed. This is definitely some weird kind of bug.
I have not used UDB in years and just started mapping again a couple of days ago. UDB is up to date using the built in updater and I just updated GZDoom to 4.12.1 (but this problem happened in the older 4.0ish version I was using as well).
Basically, I will perform some random action like putting in a Torch object, or align a floor texture, and when I load the map into GZDoom, all the walls and floors look messed up: It seems like collisions are fine, I can still walk around and the level geometry doesn't seem affected, just the visuals.
Now I quit GZDoom, go back to UDB and press Ctrl+Z to undo. Then immediately after, i press Ctrl+Y to redo everything. When I check in GZDoom, suddenly everything is OK again: What? I feel like I'm being gaslighted here... I can't seem to find any mention about this happening, so I'm seriously confused...
When I used UDB several years ago (like, back in 2021), I never used to have this problem, so it's obviously something that has happened in some update since then.
Edit: I've realized it actually doesn't matter what, all I need to do is Undo ONCE and then Redo and re-run the map and it gets fixed. This is definitely some weird kind of bug.