How to remove overlapping pixels from sprite without color compression?

Ask about editing graphics, sounds, models, music, etc here!
Shaders (GLSL) and SNDINFO questions also go here!
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
User avatar
ljwon_1
Posts: 37
Joined: Fri Dec 07, 2018 7:24 am
Preferred Pronouns: He/Him
Location: Republic of Korea

How to remove overlapping pixels from sprite without color compression?

Post by ljwon_1 »

When there are overlapping parts in the sprite, I want to make those parts transparent.
like this.

Spoiler: So far I have removed overlapping pixels using the following methods:

I've extracted it from ezgif.com, but there is an issue where the palette is forced to convert from TrueColor to 16-bit color. can't even choose from the options.
Does anyone know if there is another alternative besides ezgif?

Return to “Assets (and other stuff)”