Texture and skins memory storage
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Laerrus
- Posts: 18
- Joined: Mon Oct 02, 2023 12:27 am
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Texture and skins memory storage
Hello, am I correct in thinking if I have two 3d models that both use BlueTile.png for example in their skins, then GZDOOM only has to load the PNG once into the memory, right? It doesnt create two entries and thereby consuming a bit of memory for each individual instance or use?