I just can't seem to find it, I want to use it for an autoexec config.
Also, is there a better way of finding cvars other than, well, guessing and trying to find it in the console like I did?
What is the Console Command for "Palette Emulation"?
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Re: What is the Console Command for "Palette Emulation"?
To answer your first question - hw_useindexedcolortextures
To answer your second question - look in raze.pk3's menudef.txt. If that fails look for the language entry (in one of the language.* files in raze.pk3) and search for the option item - that gives you its language id that you can then search in menudef.txt (yes, it's a pita and it's multistep but it works).
To answer your second question - look in raze.pk3's menudef.txt. If that fails look for the language entry (in one of the language.* files in raze.pk3) and search for the option item - that gives you its language id that you can then search in menudef.txt (yes, it's a pita and it's multistep but it works).
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Re: What is the Console Command for "Palette Emulation"?
This question made me decide to develop this:
https://github.com/ZDoom/gzdoom/pull/2294
If it gets accepted in GZDoom, it will come to Raze too eventually.
https://github.com/ZDoom/gzdoom/pull/2294
If it gets accepted in GZDoom, it will come to Raze too eventually.
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Re: What is the Console Command for "Palette Emulation"?
Very nice! Glad to see my question sparked a nice new addition not only for Raze but also GZDoom, this is one of the many reasons I love these two sourceports.Rachael wrote: ↑Sun Dec 10, 2023 5:19 pm To answer your first question - hw_useindexedcolortextures
To answer your second question - look in raze.pk3's menudef.txt. If that fails look for the language entry (in one of the language.* files in raze.pk3) and search for the option item - that gives you its language id that you can then search in menudef.txt (yes, it's a pita and it's multistep but it works).
Thank you for helping me and making this new feature.
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Re: What is the Console Command for "Palette Emulation"?
You're welcome.