Cyberpunk 2077 Contains a Wolfenstein-like mini game now.

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Enjay
 
 
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Cyberpunk 2077 Contains a Wolfenstein-like mini game now.

Post by Enjay »

Perhaps of mild interest to people is that Cyberpunk 2077 now contains a mini game called Arasaka Tower 3D which seems as if it is running a Wolf 3D-like engine inside Cyberpunk.



I've played it and it does seem very Wolf-like and I think I might even have seen mention of Wolf3D scrolling past in the credits when I beat Phantom Liberty, but I'm not sure.

What's more, the room that the acrcade machine is in seems to tie in to the FF:06:B5 "Magenta Mystery" ( https://www.reddit.com/r/FF06B5/ ) which has clues littered around Night City and has also spilled into a secret room in the Witcher 3 High-Rest update. If you manage to see the high score table of Arasaka Tower 3D, then FF:06:B5 is repeated there too (more details https://primagames.com/tips/cyberpunk-2 ... -explained ).

But, yeah, mostly I just thought I'd post this because it looks like Wolfenstein 3D, or something very close to it, is running inside Cyberpunk 2077.
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Rachael
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Re: Cyberpunk 2077 Contains a Wolfenstein-like mini game now.

Post by Rachael »

That is interesting, I've played through 2 of 4 of Phantom Liberty's endings but have not seen that mini game yet.
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Re: Cyberpunk 2077 Contains a Wolfenstein-like mini game now.

Post by Nash »

That is extremely cool. :D Haven't encountered this minigame myself.

Only thing that would have made it even more cool is if they made bespoke sprites and artwork for it - like, legitimate, 90's style sprites and wall textures, instead of just doing some kind of render-to-texture trick (you can clearly tell whatever the minigame is outputting is just from the current engine, rendered to a texture and then scaled down to look pixelated)

PS, Phantom Liberty is one of the best modern games I've ever played, hands down. Everything about it is just so well executed and classy.
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Enjay
 
 
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Re: Cyberpunk 2077 Contains a Wolfenstein-like mini game now.

Post by Enjay »

On the topic of the mini game, I *think* it just came with the 2.0 update (i.e. Phantom Liberty not required). I think that there is only the one arcade machine that plays it and it isn't in Dogtown, it's in the Biotechnica flats area of the original map.

As for Phantom Liberty, yep, played all the endings now. I do have a couple of thoughts on how they could have been a bit better but, yes, the DLC is very good.

My only real disappointment while playing Phantom Liberty was that there wasn't much additional to do in the rest of NC. I mean, I get that the thing was meant to be mostly in the new area, and the logic of the DLC plot allowed that to make sense. However, Dogtown is a hyper-violent, militarised "even more Pacifica than Pacifica" area. That's cool and all, but I also like the classier, more techy areas too. So, some more stuff to do in the "nicer" parts of town would have been cool.

In saying that, I very much got the impression that it would probably work better when playing from a clean start and allowing the Dogtown missions to feed into your game in a more natural and organic way. I played the Phantom Liberty stuff almost as a stand-alone game because I'd already done absolutely everything else that there is to do elsewhere in the game already.

As for the endings:
Spoiler:
Spoiler:
The fact that I thought about it that much, that I thought it was worth that much thought, means that the game made a big enough impact on me to trigger those thoughts and ruminations. So, although it might sound like criticism (and I guess it is), it's actually an endorsement of the game too.
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Re: Cyberpunk 2077 Contains a Wolfenstein-like mini game now.

Post by Nash »

Will not openly comment about the endings for obvious reasons (though I will say that I agree on all points), but I'd just like to add:

I am with you on how impactful the game was to me on a personal level, outside of the game. When I finished the original for the first time, it legitimately left me in a weird state IRL where I just... felt so empty. Jackie, Johnny, Panam etc, they all felt like real friends to me.

Moving forward, I take the stories told in Night City to heart in my life too, in a small way. It's a testament to how good the game's writing is. Of course, all this is realized with an impressive set of technical tools: the game is visually stunning with -IMO - one of the best uses and justification for ray/pathtracing, excellent audio and sound design, one of the best mocap (at least for the set piece actors) in real time 3D games, exceptional voice performances, etc...

Yeah, Cyberpunk 2077 is good. It's a shame that a lot of people would rather dismiss the game due to the other controversies surrounding it.
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Enjay
 
 
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Re: Cyberpunk 2077 Contains a Wolfenstein-like mini game now.

Post by Enjay »

I just found a shard that goes a little way to mitigate some of the negative feelings that I had towards the way CDPR handled one of the endings (as per my spoilered spots above).
Spoiler:

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