Attach 3D MidTex

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andreboomer
Posts: 21
Joined: Wed Feb 16, 2022 9:04 pm
Graphics Processor: nVidia with Vulkan support

Attach 3D MidTex

Post by andreboomer »

Hello, I would like to create an railing where you can shoot through it, but it blocks movement and it can be jumped over. I believe attach 3D Mid Tex could be a solution, but there's no good tutorials or explanations on it. I've tried other methods, but none work how they need to.
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Enjay
 
 
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Location: Scotland

Re: Attach 3D MidTex

Post by Enjay »

Are you doing this in UDMF mode?

If so, create a 2 sided line with your railing texture on it and set these flags:

Image

That will create a line that blocks like an impassable line, but only for the height of the texture. The "Walkable middle texture" flag is also available in Hexen mode but a line with only that flag will block projectiles. Adding the "Projectile shoot-though middle texture" flag allows projectiles through too, so the texture behaves much like a standard impassable line as far as what it blocks is concerned.

If you also set "Lower unpegged" the texture will automatically sit at floor level, or you can just move it down using side-def offsets.
Gez
 
 
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Re: Attach 3D MidTex

Post by Gez »

"Attaching" is only useful if you're planning on having sector movement, e.g. creating an elevator.
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Enjay
 
 
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Location: Scotland

Re: Attach 3D MidTex

Post by Enjay »

And to add to that, if you do want the texture to move with the floor, setting the lower unpegged flag does that too.
andreboomer
Posts: 21
Joined: Wed Feb 16, 2022 9:04 pm
Graphics Processor: nVidia with Vulkan support

Re: Attach 3D MidTex

Post by andreboomer »

Wow a lot simpler than I thought, the lower unpegged thing is good advice.

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