Language lump entry TXTS_SK4 for SW should be corrected from "No Pain, No Gain" to "No Pain No Gain" (without comma).
While it seems trivial, when using highres font replacements, the comma cannot be changed since it is not part of the standard character set and uses Raze-specific files.
Correction for TXTS_SK4
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Re: Correction for TXTS_SK4
Heh:
Rather sloppy IMO...
I'm going to wait with this until I have the international fonts ready. It may make more sense to provide a proper way of replacing the comma then.
Code: Select all
char SkillNames[4][MAX_SKILL_NAME_LEN+2] =
{
"^Tiny Grasshopper", // "^Tiny grasshopper"
"^I Have No Fear",
"^Who Wants Wang",
"^No Pain, No Gain"
};
I'm going to wait with this until I have the international fonts ready. It may make more sense to provide a proper way of replacing the comma then.
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- Lead GZDoom+Raze Developer
- Posts: 49143
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Correction for TXTS_SK4
I'm going to close this, becauaw with localization support just replacing the original, limited part of the font is not going to suffice anyway.