Hello all!
I am attempting to use the get a texture pack for all episodes to work with "DOOM Complete."
The one I'm using is Hoover1979's Texture Pack. It has "overrides" for each episode.
How could I make it so that it works as one file? I've tried manually organizing them in the same folder structure as the "DOOM High Resolution Texture Project" mod so that it's one file.
This, however, hasn't worked, as it seems to just load the first texture of the same name.
It it not possible for GZDoom to distinguish the textures in the named folders?
I really want this to work, it would be nice to have a texture pack like this that works with the DOOM Complete PK3.
Any advice on a method to make this work is greatly appreciated!
-fredistehboss
Wadsmoosh DOOM Complete + Texture Pack File Possible?
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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fredistehboss
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Gez
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Re: Wadsmoosh DOOM Complete + Texture Pack File Possible?
You're using Doom Classic Complete, you're using just one IWAD, so filtering is short-circuited.
WadSmoosh solves texture name conflicts by simply renaming the textures. You'll have to do the same thing, rename the textures in the same way that WadSmoosh renamed them, to make the texture pack work with your WadSmooshed IWAD.
WadSmoosh solves texture name conflicts by simply renaming the textures. You'll have to do the same thing, rename the textures in the same way that WadSmoosh renamed them, to make the texture pack work with your WadSmooshed IWAD.