[ZScript] Deployable items
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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[ZScript] Deployable items
This script adds an actor class for deployable items. That is, items you activate by placing on the ground. Two subclasses are provided as examples: a turret, and a sensor with limited range.
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Last edited by dodopod on Wed Apr 18, 2018 4:55 pm, edited 1 time in total.
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Re: [ZScript] Deployable items
Your post is lacking the download link to the library, by the way.
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Re: [ZScript] Deployable items
Whoops! Fixed.Blue Shadow wrote:Your post is lacking the download link to the library, by the way.