Original Doom Hi-Res weapon animation redraw project - done
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Original Doom Hi-Res weapon animation redraw project - done
Hi! Here is my interpretation on what upscaled weapon animation should look like. At this time all the guns have been done so far, now it's time to polish them.
Download it using this link here: https://drive.google.com/file/d/1uly-td ... sp=sharing
To get it a run, type:
zdoom.exe -file DoomWeap4XUp.pk3
Download it using this link here: https://drive.google.com/file/d/1uly-td ... sp=sharing
To get it a run, type:
zdoom.exe -file DoomWeap4XUp.pk3
Last edited by Darkcrafter on Wed May 18, 2022 5:52 pm, edited 6 times in total.
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Re: Original Doom Hi-Res weapon animation redraw project.
As far as I can see, the uploaded file contains no data whatsoever.
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Re: Original Doom Hi-Res weapon animation redraw project.
It corrupted my load data and Slade refused to open it
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Re: Original Doom Hi-Res weapon animation redraw project.
Some screenies, gifs, or videos would be really nice.
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Re: Original Doom Hi-Res weapon animation redraw project.
Sorry, I've reuploaded, this time google drive failed me
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Re: Original Doom Hi-Res weapon animation redraw project.
Ah- working now, thanks!
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Re: Original Doom Hi-Res weapon animation redraw project.
The work is still in progress, this one shot took me 3 hours to complete
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Re: Original Doom Hi-Res weapon animation redraw project (WI
Love how faithful to the original it looks.
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Re: Original Doom Hi-Res weapon animation redraw project (WI
The pack has been updated, download it using the same link in the firs post, added chaingun and some additional work was done on previous shotgun animations.
Well, I try to preserve as much doom feel as possible.Someone64 wrote:Love how faithful to the original it looks.
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Re: Original Doom Hi-Res weapon animation redraw project (WI
Lovely stuff! How do you do it?
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Re: Original Doom Hi-Res weapon animation redraw project (WI
When I come home from work it gets dark in the streets... lol
I use A LOT of masterpiece alghorithms to scale it up and combine them in different ways using the best of them all. So no ringing, blur or dirt appears, then I get to Photoshop and redraw the details, it takes a long
I use A LOT of masterpiece alghorithms to scale it up and combine them in different ways using the best of them all. So no ringing, blur or dirt appears, then I get to Photoshop and redraw the details, it takes a long
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Re: Original Doom Hi-Res weapon animation redraw project (WI
Great work. This looks amazing.
Do you plan on extending this to decor, pickups and enemies?
Do you plan on extending this to decor, pickups and enemies?
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Re: Original Doom Hi-Res weapon animation redraw project (WI
Thanks, currently I'm into redoing textures, but I'm not so good at them
https://drive.google.com/open?id=1jpVHQ ... IxKJuJGeg4
https://drive.google.com/open?id=1jpVHQ ... IxKJuJGeg4
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Re: Original Doom Hi-Res weapon animation redraw project (WI
They all look just spiffing!
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Re: Original Doom Hi-Res weapon animation redraw project (WI
It slowly progressing
Pistol is about 40% done
Pistol is about 40% done
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