Original Doom Hi-Res weapon animation redraw project - done

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Darkcrafter
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Original Doom Hi-Res weapon animation redraw project - done

Post by Darkcrafter »

Hi! Here is my interpretation on what upscaled weapon animation should look like. At this time all the guns have been done so far, now it's time to polish them.

Download it using this link here: https://drive.google.com/file/d/1uly-td ... sp=sharing

To get it a run, type:
zdoom.exe -file DoomWeap4XUp.pk3
Last edited by Darkcrafter on Wed May 18, 2022 5:52 pm, edited 6 times in total.
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Genisys
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Re: Original Doom Hi-Res weapon animation redraw project.

Post by Genisys »

As far as I can see, the uploaded file contains no data whatsoever.
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Re: Original Doom Hi-Res weapon animation redraw project.

Post by Pixel Eater »

It corrupted my load data and Slade refused to open it :(
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Re: Original Doom Hi-Res weapon animation redraw project.

Post by Someone64 »

Some screenies, gifs, or videos would be really nice.
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Re: Original Doom Hi-Res weapon animation redraw project.

Post by Darkcrafter »

Sorry, I've reuploaded, this time google drive failed me :roll:
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Re: Original Doom Hi-Res weapon animation redraw project.

Post by Pixel Eater »

Ah- working now, thanks!
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Re: Original Doom Hi-Res weapon animation redraw project.

Post by Darkcrafter »

The work is still in progress, this one shot took me 3 hours to complete
CHGGA0.png
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Post by Someone64 »

Love how faithful to the original it looks.
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Post by Darkcrafter »

The pack has been updated, download it using the same link in the firs post, added chaingun and some additional work was done on previous shotgun animations.
Someone64 wrote:Love how faithful to the original it looks.
Well, I try to preserve as much doom feel as possible.
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Post by Wiw »

Lovely stuff! How do you do it?
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Post by Darkcrafter »

When I come home from work it gets dark in the streets... lol

I use A LOT of masterpiece alghorithms to scale it up and combine them in different ways using the best of them all. So no ringing, blur or dirt appears, then I get to Photoshop and redraw the details, it takes a long :cry:
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Post by hoover1979 »

Great work. This looks amazing.

Do you plan on extending this to decor, pickups and enemies?
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Post by Darkcrafter »

Thanks, currently I'm into redoing textures, but I'm not so good at them :mrgreen:

https://drive.google.com/open?id=1jpVHQ ... IxKJuJGeg4
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Post by Wiw »

They all look just spiffing!
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Post by Darkcrafter »

It slowly progressing

Pistol is about 40% done
PISGA0.png
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