[2.4.0] Sound popping in MIDI (FMOD)

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Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

[2.4.0] Sound popping in MIDI (FMOD)

Post by Nevander »

I know GZDoom uses OpenAL now but regardless I'd like to know what is going on. Using the FMOD backend of GZDoom 2.4.0, I am hearing some very audible sound "popping" going on in at least one MIDI track. Load up Doom 2 and change the music or IDCLEV to MAP 20 or 26. I notice it at about two minutes into the MIDI. This may happen on other MIDI tracks and even user MIDIs but I just randomly noticed this happening and don't recall it ever being a thing before I tried 2.4.0 and just randomly decided to change to Message for the Archvile.

Could I use a different FMOD DLL if that is the problem?
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wildweasel
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Re: [2.4.0] Sound popping in MIDI (FMOD)

Post by wildweasel »

I'm popping this over to Technical Issues, so you're more likely to get help with the actual problem instead of being told not to report bugs for old versions.
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: [2.4.0] Sound popping in MIDI (FMOD)

Post by Nevander »

Alright sorry, I will post issues with old versions in Technical Issues instead when I come across something I can't find by searching.

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