Issues with brightness on zdoom

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lemonheadtl
Posts: 5
Joined: Thu May 04, 2017 7:32 pm

Issues with brightness on zdoom

Post by lemonheadtl »

Hello fellas, I am experiencing issues with my brightness while I try to play Unloved on zdoom. Does anybody know how to make it so that I can actually see what Im shooting at? Thanks
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Caligari87
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Re: Issues with brightness on zdoom

Post by Caligari87 »

There's several possibilities in the Display Options menu: Raise gamma, adjust Brightness/Contrast, or change lighting mode in the OpenGL options submenu (also maybe play with Tonemapping, Bloom, and other options there).

Basically pick whichever option looks good to you. I prefer changing the OpenGL lighting mode

8-)
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Rachael
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Re: Issues with brightness on zdoom

Post by Rachael »

Are you playing in Software mode, by chance?

If you are trying to play it in Software mode, keep in mind that Unloved is not yet 100% software compatible. (Although, it is one of the primary mods driving software renderer development from my end, I can't speak for the other devs, though)

For the most part, it works, but there are still several glitches in several places and you will overall have a better experience in OpenGL (and you will be able to fine tune your vid_contrast/brightness settings there, as well).
lemonheadtl
Posts: 5
Joined: Thu May 04, 2017 7:32 pm

Re: Issues with brightness on zdoom

Post by lemonheadtl »

Ok thanks for the suggestions. Unfortunately, I am still pretty new to the doom wad terminology and stuff... Im not too sure what OpenGL is. I guess I dont know how to access it.

Update... Nevermind guys I got it. I was playing on zdoom and not zandromun. Apparently there are many more options on zandronum. However, the only thing that bothers me is that I cant seem to figure out how to map weapons to my dpad like I could on zdoom (I use an xbox 1 controller)

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