Now that ZScript is a thing, there's way less burden on the developers to implement certain types of new features since a vast amount of things that previously required engine development can now be DIY'd in scripting. 'Course, that also means that the burden is now on us as a community to implement these things, and there's liable to be many common problems that folks will wish to solve in script-land.
The Idea: a quasi-official ZScript "Standard Library" would be a cool community project to undertake at some point, and I'm interested to hear what ideas folks may have for such a thing, just to get the ball rolling. I've got a few ideas I'll jot down myself at some point (standardized reloading and synthfire, for instance), but mostly I wanted to open the door for brainstorming.
As a quick word of warning, I'd advise folks interested in actually writing such a library to exercise caution before jumping headlong into things. Doing this correctly is a non-trivial undertaking -- there needs to be a clean, well-documented API and sane versioning/release scheduling, else folks will try and axe-murder you when you publish a version that breaks everything.

Anyhow, discuss. Or don't -- I'm a Xaser, not a cop.