ADD Support for CHEX2.WAD
Moderator: GZDoom Developers
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ADD Support for CHEX2.WAD
Could it be detected the way like the HEXDD.WAD expansion is detected?
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- Lead GZDoom+Raze Developer
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Re: ADD Support for CHEX2.WAD
No. Chex2.wad requires a few minor actor changes as well, making it problematic. And since the levels are part of chex3.wad, I do not consider this important enough.
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Re: ADD Support for CHEX2.WAD
Technically speaking, the levels in Chex 3 are much better. They were completely remastered, and I dare say it needed it. The original maps in chex2.wad were rather poor.
Re: ADD Support for CHEX2.WAD
I found a solution. Add CHEX2.WAD together with the normal chex.wad in the GZDoom folder. Open GZDoom and select the normal chex.wad then on options, type "-file CHEX2.WAD".