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Small HUD add-on with radar v2.0
Posted: Fri Sep 26, 2014 7:12 am
by Endless123
After jdredalert found his new motion tracker i decided to integrate Cybermind's radar with a modified version of a HUD i made for jd's CMA.
Screenshot
The radar has all the functions Cybermind put into it. I only modified the radar location and some other minor stuff
Download Link
HUDv2.wad
Credits :
Cybermind : for the radar
Me : for the rest
Feel free to comment

Re: Small HUD add-on with radar v1.0
Posted: Sat Sep 27, 2014 6:26 pm
by brunocar
that could help on the ultimate aliens mod
Re: Small HUD add-on with radar v1.0
Posted: Sat Sep 27, 2014 9:08 pm
by Endless123
brunocar wrote:that could help on the ultimate aliens mod
Well ... keep an eye on Kontra's Aliens Ultimate Doom thread, you might get your wishes granted

Re: Small HUD add-on with radar v1.0
Posted: Mon Sep 29, 2014 8:42 am
by Endless123
Small update, i'm working on a v2 that will basically be the same as v1 but with radar animations instead of an empty circle with smaller circle representing enemies and items.
Screenshot
It's still a prototype so no download link for now.
Re: Small HUD add-on with radar v1.0
Posted: Mon Sep 29, 2014 10:19 pm
by Slax
Some variations would be nice. Small square radar. Medium one...
Re: Small HUD add-on with radar v1.0
Posted: Tue Sep 30, 2014 9:42 pm
by Endless123
Slax wrote:Some variations would be nice. Small square radar. Medium one...
No worries i just figured out how to "shrink" the radar. Of course smaller radar means shorter range but it's better than nothing

Re: Small HUD add-on with radar v1.0
Posted: Wed Oct 01, 2014 5:24 am
by Endless123
Ok ladies and gentlemen here is the v2, highly modified v1 version which what i think is less distracting. The radar still has all cybermind's radar functions but it's highly customized now. Is also has a shorter range.
Here how it looks like from the default HUD view
And the Fullscreen HUD
Now the download link
HUDv2.wad
As always comments and feedbacks are welcome
Suggestions are also welcome

Re: Small HUD add-on with radar v2.0
Posted: Wed Oct 01, 2014 7:02 am
by Doomkid
It's looking good, as it looks in the latest screenshot it's out of the way, but still easily visible. Nice work with this

Re: Small HUD add-on with radar v2.0
Posted: Wed Oct 01, 2014 7:15 am
by Endless123
Doomkid wrote:It's looking good, as it looks in the latest screenshot it's out of the way, but still easily visible. Nice work with this

Thanks for the feedbacks

Re: Small HUD add-on with radar v2.0
Posted: Wed Oct 01, 2014 12:42 pm
by RV-007
Generic radar! Yeah!
Re: Small HUD add-on with radar v2.0
Posted: Wed Oct 01, 2014 1:00 pm
by Endless123
RV-007 wrote:Generic radar! Yeah!
Yeah it should work with all mods except for those with custom monsters since the "beacon" is in the monster's codes but it can easily be adapted for custom monsters just by adding a simple line to the monster's Spawn state and it is detected by the radar. However it should work flawlessly with any iWADs.
Re: Small HUD add-on with radar v2.0
Posted: Tue Apr 23, 2019 4:31 am
by Arch-vile90
V2 is pretty cool, great work!
Will be great if you can make the possible to move the radar around the HUD.