Chaingun Imp

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Nexar
Posts: 93
Joined: Thu Jul 17, 2008 3:20 am
Location: Sweden

Chaingun Imp

Post by Nexar »

Here Is A New Character I Have Made!
And A new death frame that no other character has!
Enjoy!

Name:Chaingun Imp
Weapon:Chaingun,Fireballs,Claws
Death Sounds:Gib sound
See Sound:Imp See Sound

Please Tell Me what you think!
And Its Not Done Yet!
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Cutmanmike
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Re: Chaingun Imp

Post by Cutmanmike »

You seem to like making death frames don't you? :P

Could you just post each new sprite in that spriting carnival thread rather than making a topic for each one? It's cluttering up the projects forum.

http://forum.zdoom.org/viewtopic.php?f=3&t=15080
CaptainToenail
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Re: Chaingun Imp

Post by CaptainToenail »

Could you possibly just make that hilarious gib animation for regular zombies? it made me laugh out loud when I saw it :D
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Ixnatifual
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Re: Chaingun Imp

Post by Ixnatifual »

Should look pretty cool once the pants come off. What would be really neat could be if an imp walks over a chaingun, for example one dropped by a chaingunner, he picks it up and uses it, switching his sprite to the chaingun imp. And when he dies he drops the chaingun. Dunno if anything like that is possible - I'm guessing you can't really switch out sprites on the run like that.

Really love the gib too :)
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Ryan Cordell
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Re: Chaingun Imp

Post by Ryan Cordell »

Well, I haven't exactly seen a mod where enemies can take advantage of other items, weaponry and such. That's why bots are slightly unique.

But editing the sprite when it has an item, on the other hand, from what I know, is very easy and poses no challenge at all.
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Phobus
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Re: Chaingun Imp

Post by Phobus »

It is possible to make monsters pick up items, and it is possible to give them inventory and manipulate them via DECORATE, so what Ixnatifual proposes is actually entirely possible... it'd just take effort and the monster may also start stealing all of your stuff :P
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Nexar
Posts: 93
Joined: Thu Jul 17, 2008 3:20 am
Location: Sweden

Re: Chaingun Imp

Post by Nexar »

Here Is That Death Frame For The Shotgun Guy!
Enjoy!
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Unknown_Assassin
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Re: Chaingun Imp

Post by Unknown_Assassin »

Those death animations are awesome.
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Nexar
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Location: Sweden

Re: Chaingun Imp

Post by Nexar »

Thanks! (_)3
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BlackRabite
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Location: Australia

Re: Chaingun Imp

Post by BlackRabite »

Ixnatifual wrote:Should look pretty cool once the pants come off.
. . .


Image: "Tohno-kun, you pervert."
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Nexar
Posts: 93
Joined: Thu Jul 17, 2008 3:20 am
Location: Sweden

Re: Chaingun Imp

Post by Nexar »

here is the weapon he has!
NOTE: its not done yet, i need to detail the yellow!

EDIT
Here Is The Wad File For Shotgun Guy Death Frames!
Just Pick Up A Bazooka And Start Splating Zombies!
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Lexus Alyus
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Re: Chaingun Imp

Post by Lexus Alyus »

I made a chaingun like that only I made mine black. It's amazing what you can do by cutting and pasting sprites together :D. I once made a 2 headed cerberus type thing by cutting the heads off Ettins and putting them on the lower parts of the Centaurs... but I lost the graphics :(. I did all the frames too...

Nice death frames :D.

:ugeek:
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MephistoII
Posts: 44
Joined: Wed Apr 23, 2008 3:34 pm
Location: Spain... *COUGH*

Re: Chaingun Imp

Post by MephistoII »

mmh, imps carrying weapons??
what will be the next??
Hell using cybernetic technology to create a cybernetic spider that shoots green plasma, or big , brown, and enormous half-demon half-mechanic creatures resembling a hell knight and equiped with a rocket launcher??
or even worse, a bigger spider with a chaingun that fires three bullets at once??
:stuppor:

hehe, i like it.
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Imp Hunter
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Re: Chaingun Imp

Post by Imp Hunter »

MephistoII, wellcome to the wonderful and weird Decorate and Spriters World :mrgreen:
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Project Shadowcat
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Re: Chaingun Imp

Post by Project Shadowcat »

Imp Hunter wrote:MephistoII, wellcome to the wonderful and weird Decorate and Spriters World :mrgreen:
Someone missed the [sarcasm] tags.

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