I was a big doom fan back in the mid nineties and about a year or so ago i rediscovered it and got hooked again. Feeling creative I thought i'd try a hand at mapping. I tried making a few maps last summer and began a project I worked on and off until I finally had a full map done.
I was wondering what other people thought of it but few of my friends still play computer games, much less an old one such as Doom...so I came here in hopes that after playing my map some of you could tell me what you think/give me suggestions.
Its a little rough around the edges but I tried making it as interesting as possible. My motivation was to make an environment that was very dynamic that would react to both the player's presence, as well as evolving on its own over time. The goal of the gameplay was to make something between the original half-life and doom3.
Before playing it I suggest reading the text file as i've incorporated gameplay elements not typical of Doom; such as half-life style health stations and objects you can push by moving into them. If you do get a chance to try it please let me know what you think as I am a novice mapper who is interested in improving his skill! Thanks!
I didn't know where else to host it so I hope you guys don't mind waiting 45 seconds
http://www.megaupload.com/?d=3CA68XZQ
Screenies
Spoiler:






