Current Work
Code: Select all
// player
Model DoomPlayer
{
Path "models/players/doomguy"
Model 0 "tris.md2"
Skin 0 "greenf.pcx"
Scale 1.0 1.0 1.0
FrameIndex PLAY A 0 0
FrameIndex PLAY B 0 1
FrameIndex PLAY C 0 2
FrameIndex PLAY D 0 3
FrameIndex PLAY E 0 4
FrameIndex PLAY F 0 5
FrameIndex PLAY G 0 6
FrameIndex PLAY H 0 7
FrameIndex PLAY I 0 8
FrameIndex PLAY J 0 9
FrameIndex PLAY K 0 10
FrameIndex PLAY L 0 11
FrameIndex PLAY M 0 12
FrameIndex PLAY N 0 13
FrameIndex PLAY O 0 14
FrameIndex PLAY P 0 15
}
// items
Model AllMap
{
Path "Models/items"
Model 0 "map.md2"
Model 1 "map.md2"
Model 2 "map.md2"
Model 3 "map.md2"
Skin 0 "map1.png"
Skin 1 "map2.png"
Skin 2 "map3.png"
Skin 3 "map4.png"
Scale 1.0 1.0 1.0
ROTATING
FrameIndex PMAP A 0 0
FrameIndex PMAP B 1 1
FrameIndex PMAP C 2 2
FrameIndex PMAP D 3 3
}
model ArmorBonus
{
Path "Models/items"
Model 0 "helmet.md2"
Skin 0 "helmet.pcx"
Scale 1.0 1.0 1.0
ROTATING
FrameIndex BON2 A 0 0
FrameIndex BON2 B 0 1
FrameIndex BON2 C 0 2
FrameIndex BON2 D 0 3
}