[miniwad] OverKill messages

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
.+:icytux:+.
Posts: 2661
Joined: Thu May 17, 2007 1:53 am
Location: Finland

[miniwad] OverKill messages

Post by .+:icytux:+. »

Another Miniwad by icytux, Overkill messages.

in this wad, i made all the monsters drop off a OverKill message when dying,
its quite fun to see how powerful your own made weapons are and so on.
the idea is a little stolen from Final Fantasy, u will probably get it if you have played it.

http://www.sendspace.com/file/wh2dq8

and heres a little picture of what happens when u use "kill monsters"
Image
User avatar
qwerqsar
Posts: 236
Joined: Sat Jun 02, 2007 10:06 am
Location: The beautiful Anahuac (A mexican kind of Midgard)

Re: [miniwad] OverKill messages

Post by qwerqsar »

funny! I liked it :D
User avatar
hitmanx
Posts: 429
Joined: Sat Dec 18, 2004 4:58 am

Re: [miniwad] OverKill messages

Post by hitmanx »

aw, i hoped this was halo style. someone should really make that, that would be awesome.

For people who don't know, in halo 2&3 if you kill 4 enimies within 4 seconds of each other a medal comes on the screen and the multiplayer announcer "announces" "Overkill" this also applies to 2 enimies within 4 seconds, and 3, and all the way up till ten.

That would just be really cool mowing down zombiemen with a chaingun having all these medals come up.

Bassically someone should recreate the halo3 medal system for doom.

But this is still cool, sorry for my rant.
User avatar
Matt
Posts: 9696
Joined: Sun Jan 04, 2004 5:37 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Debian Bullseye
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: [miniwad] OverKill messages

Post by Matt »

Neat.

Would be cool to have other messages too, like streak kills or something... heck, even a finesse bonus for when you do exactly enough damage to kill something :mrgreen:
User avatar
.+:icytux:+.
Posts: 2661
Joined: Thu May 17, 2007 1:53 am
Location: Finland

Re: [miniwad] OverKill messages

Post by .+:icytux:+. »

hitmanx wrote:aw, i hoped this was halo style. someone should really make that, that would be awesome.

For people who don't know, in halo 2&3 if you kill 4 enimies within 4 seconds of each other a medal comes on the screen and the multiplayer announcer "announces" "Overkill" this also applies to 2 enimies within 4 seconds, and 3, and all the way up till ten.

That would just be really cool mowing down zombiemen with a chaingun having all these medals come up.

Bassically someone should recreate the halo3 medal system for doom.

But this is still cool, sorry for my rant.
this has been made for players in skulltag,

maybe i could steal the code and do the same for monsters, "double kill, multi kill, ultra kill, mo mo mo monster kill kill kill"
User avatar
hitmanx
Posts: 429
Joined: Sat Dec 18, 2004 4:58 am

Re: [miniwad] OverKill messages

Post by hitmanx »

oh PLEASE DO!!

That would be so awesome!

Return to “Abandoned/Dead Projects”