FOV argument for ChangeCamera()

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solarsnowfall
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Joined: Thu Jun 30, 2005 1:44 am

FOV argument for ChangeCamera()

Post by solarsnowfall »

It's already supported for camera textures, it'd be pretty darn cool if we could use this with a normal camera view.
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Theshooter7
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Post by Theshooter7 »

I'm sure this can easily make a nice "Zooming" Effect in scripted scenes, wouldn't it?
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solarsnowfall
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Post by solarsnowfall »

That was the general idea.
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chaoscentral
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Location: Revere, MA

Post by chaoscentral »

I'm all for this, it could make a nice scope on a weapon... through ACS and DECORATE

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