Chainsaw Marine in Nightmare
Posted: Fri Oct 31, 2003 8:10 pm
Dunno how often this will really be an issue, but here you go...
If you play a game with the "scripted" chainsaw marine in it at the Nightmare skill, the marine is hardly the hyperactive spinning blades of death wielder you might expect. He goes into his fire state so often that he only manages to jiggle along towards you at a very slow rate, and when he finally reaches you he actually seems to prefer to stand just out of chainsaw blade range with the trigger on his chainsaw pulled, looking and sounding menacing, but actually totally harmless. You actually have to walk towards him to get yourself in range and start taking damage.
Surely he should really only be going into his fire mode when close enough to hit a target anyway (at any skill or -fast setting)?
If you play a game with the "scripted" chainsaw marine in it at the Nightmare skill, the marine is hardly the hyperactive spinning blades of death wielder you might expect. He goes into his fire state so often that he only manages to jiggle along towards you at a very slow rate, and when he finally reaches you he actually seems to prefer to stand just out of chainsaw blade range with the trigger on his chainsaw pulled, looking and sounding menacing, but actually totally harmless. You actually have to walk towards him to get yourself in range and start taking damage.
Surely he should really only be going into his fire mode when close enough to hit a target anyway (at any skill or -fast setting)?